Study Cards on token, fork, action
- Behavioral steps
- control flow
- object (data) flow
What are Patterns?
Patterns are common pieces used in design that we can assemble as needed into structures that are more complex.
They will help us recognize what is going on in an existing diagram, and building, out of these pieces, when configured suitably and tailored to your specific purpose, useful models that will accomplish your goals.
One way of looking at this is to imagine that...
We typically do not use the “spawn” terminology, as it usually implies a hierarchical relationship between the associated tasks.
What term do we use?
A fork is a clone of a task, while spawn could be considered as a child.
Generally, this distinction is not important, though it may help in understanding what is going on.
This control node is called a ....
This is nearly equivalent...
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