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A snapshot of the summary - UX Design
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1 Module 1 Introduction to UX Design
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1.1 What is UX?
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What is UX Design?Solving problems for the end-users.
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What is user experience?User experience is what it feels like to use a product, system or service.
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What kind of feelings are negative UX?
- I feel out of control.
- I have no control.
- I don't feel confident about this product.
- I don't think it's going to work well.
- I don't think it's going to do what I want it to do.
- I feel stupid.
- I don't trust this company.
- I feel out of control.
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What is Experience Design?What does it feel like to drive this car?
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What delivers the experience?
Details deliver the experience.Details don't happen by accident.- Details aren't left until the end.
- Details aren't there for fun.
- Details solve problems.
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What is the goal of UX?Great products solve user problems and generate positive emtions.
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What will override good functional and aesthetic design?Negative emotions from the users about the product.
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What are the key points for great design?
- Great products need all three types of design.
- Negative emotions have a multiplier effect.
- Great products need all three types of design.
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The customer need for a product.
Product desirability -
- What can UX do for them?
- For their team?
- Their department?
- The company?
- The bottom line?
Business plan outcomes - What can UX do for them?
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The following topics are covered in this summary
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ux, ultimately, revenue
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observational, audience, measurable
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usability, user, users
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groups, combinations, apps
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heuristic, heuristics, software
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personas, curve, introduce
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navigation, software, website
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feedback, interaction, unlock
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target, users, feedback
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alignment, interfaces, visual
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dominate, apps, secondary
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scan-ability, confirmation, minimise
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prototyping, fidelity, reduces
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annotated, usability, wireframe